Representation

This is one of the major concepts in design and architecture. How to be show or explain ideas to others. Quite frankly this is something that needs to be considered during all of the phases of design. To see the other parts of the design process: Site AnalysisPre-DesignSchematic DesignIdeationCharacteristic CollectionProject Criteria, Representation, Iteration, Evaluating and choosing iterations with Choosing by AdvantagesImplementation, and the Studio Method.

Representation works through different methods, context, and design. Methods can include conventional drawings, view selection, modeling, editing, diagramming, media manipulation. Representation is different in different periods of time and is the result of our past experiences and our steps toward a mastery of technique. In Design this is the process of seeing, thinking, communication, of dimensions, and explorations.

This is not and exhaustive list of what to consider in representation and there are different levels of representation and refinement, for example
diagramming, drawing. Drawings have different views: eye-level, ariel, worm’s-eye, distortion, view framing, vignettes, view or drawing combinations, composites and simultaneous views. Modeling can be done as massing, contextual, light, atmospheric, contrast. Finally editing can allow for understanding negative space, selection, transparency, skeleton projections, disassemblies, and explodametrics.

Diagramming is used to explain abstraction, symbols, relationships, classifications, hierarchy, dynamics or movement, transformations and processes. The framework is an example of an extensive process diagramming. Analog and digital techniques and programs have different uses and needs. The composition of a piece can be learn through precedent for example, look at competitions and other methods to see how to compose boards and other multi-use drawings.